![]() Give both of these to the healer for a reward. When you have killed a Cheetaur, get the claws when you have killed a Troll, get the beard. When you encounter fights, make sure you search the body afterwards to get any treasure. Leave town again, this time to head into the surrounding forest. It will probably now be evening, so head back to the inn in town and have a meal then get some sleep. Walk east and agree to work to do some raking and earn 5 silvers. You can keep coming back here to build up your skills until you can beat him. If you are a fighter, challenge him to a fight. Ask him to open the gate, then head inside. Talk to Karl, asking him about the castle, baron, Barnard, Elsa, Baba Yaga and the curse. Return east, then go north to the castle. Ask him about his daughter and the brigands, then ask about the leader. Go west from the Healer to find Heinrich the Centaur. If you are a magic user, go back into town and buy the Open and Flame Dart spells with the reward. Go back into the Healer's hut and give her the ring. If you are a magic user, cast your Fetch spell to get the nest and you will get the ring.If you are a fighter, pick up some rocks and throw rocks at the nest until you knock it to the ground, then take the ring.If you are a thief, climb the tree (this will take some practice) and look in the nest, then get the ring.Ask her about potions and components, then head outside - she will mention she has lost a gold ring as you leave the hut. Go north and knock on the door to meet the Healer. If you are a thief, ask him about the guild. Give him another one, then ask about brigands, goblins, Baba Yaga and the castle. Return to the main gate and you will find Bruno (if not, keep coming and going from this screen until he is there). Free him, and he will give you some advice. Head back and forward along the road and you will come across a trapped fox. ![]() Leave town via the main gate, and head east along the main road, until you come to the avalanche. If it is already the middle of the night, the inn will be closed, so you will just have to wait until morning. You can win money here (the more you bet, the better he plays). Buy a thieves tool kit while you are here, then play a game with the chief. Return to the Thieves' Guild and sell your stolen items to Boris (vase, candelabra, music box, candlesticks, pearls). Take the candlesticks from the table, then search the basket, couch, purse, and desk. Now head around to the magic shop, and pick the lock on the house to the left. Move the painting, then open the safe and look inside. Grab the music box from the table, then the vase from the fireplace. Take the candelabra from the desk, then search the desk to find some silvers. Make sure you "sneak" as you will make less noise. Go up to the pink door and pick the lock to enter the Sheriff's house. Keep doing this to raise it, then head east. You will fail, but improve your lockpick skill. Approach the large wooden door left of the tavern and try to pick the lock. After you meet the chief, pay the guy at the door to get your license. Type the password you were given, and you will be taken down to the thieves' guild. Take note of the password that is given to you, then head into the tavern. Go back into the alley, then when the thugs jump out, make the thief sign. If not, head back outside and wait until it is dark. If you are either a fighter or magic user, sleep at the inn. Ask Abdulla about the brigands, then give him some food. Now just wander around until sunset, then go back to the inn and sit down. Order an ale if you want, but be careful what you drink - you may lose points or even die. ![]() Enter the tavern and pick up the note that is next to the middle barstool. Give a silver piece to the beggar, then ask him about night and the brigands. Go outside and head west, then down the dark alley. If you are a thief, you may want to buy another dagger (actually you will want up to 10 of them, but you can't afford that many yet). Next enter the dry goods store and talk to Kaspar. Ask her about the apples, then buy 50 apples (5 lots of 10). Outside again, head east twice and you will meet Hilde. ![]() Look at the quest board, then wake up Wolfgang and ask him about heroes and the curse (and anything else mentioned on the quest board). Read the logbook on the desk, then sign it. ![]() Walk left and enter the Adventurer's Guild. When you have some more money later on, come back here and buy Flame Dart and Open. If you are a magic user, you can buy the Fetch spell. Ask Shameen about Abdulla before you leave. Ask Shameen about the inn, then about Shema. After entering the town, ask the sheriff about the inn, then enter the Hero's Tale Inn. ![]()
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